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MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
QuickDraw takes care of it in this case. There is literally no different code paths for 256 grays than what’s there for 256 colors. I...
Apr 29, 2026
MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
Just played your latest video. Not news but I still am confused by the HUD artifacts (junky background on the HUD). Did that get any...
Apr 28, 2026
MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
I think someone else ran it on system 7.(0? 1?). I just used 7.5 for my dev setup and stuck the reqs to that. A few sound manager...
Apr 28, 2026
MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
Making it black would be good — actually - the border *is supposed to be black*! But yes somehow it’s rendering as white on...
Apr 25, 2026
MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
That is blazing fast niiiiiice! Yes the color mode and grayscale (same thing, game knows no difference) do not respond to gamma...
Apr 25, 2026
MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
Thanks. Lmk if you squeeze it in :-). I got time - waited 30 years for doom on an se/30. :)
Apr 20, 2026
MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
Note to all - Grayscale works on Doom SE/30. It came for “free” with the color mode (QuckDraw handles the work it seems, as I did...
Apr 19, 2026
MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
Also noted: add a cancel button. ESC key does cancel and quits the program from the splash screen but a button would be better. I was...
Apr 19, 2026
MacOfAllTrades
replied to the thread
Released — MacDoom for SE/30
.
Hey! Hmmm “select a wad” you say… ok I think I know what you were doing / where the UI was misleading!! The wad selection is for...
Apr 19, 2026
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