Mu0n's latest activity

  • Mu0n
    Mu0n replied to the thread Wildbits Computing Company.
    User Matthias (Cibee) has been doing fpga core work and the whole pipeline of how to update your machine (core, flash, bootloader) as...
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  • Mu0n
    Mu0n replied to the thread Wildbits Computing Company.
    Stuff from Michael W: 1) VCF East 2026 (him standing) workshop on programming with superbasic. Class with multiple Wildbits/Jr2, each...
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  • Mu0n
    Mu0n replied to the thread Wildbits Computing Company.
    Cool stuff by yours truly: 1) Whiskers' Audiophile Lounge - a multiple format music player. Supports 6 file formats and targets the...
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  • Mu0n
    Mu0n replied to the thread Wildbits Computing Company.
    Over on the 6809 core side of things, which recently was at 8MHz, but got bumped to 20 MHz in the last few weeks, 1) Flight Sim 2 port...
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  • Mu0n
    Mu0n replied to the thread Wildbits Computing Company.
    Cool stuff from "superbasic champion" Ernesto C.: 1) Suite of software to allow sprite, tile, font editing running natively, all done...
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  • Mu0n
    Mu0n replied to the thread Wildbits Computing Company.
    Cool stuff by community member jbaker8935: 1) Uses the VS1053b sound chip's digital signal processing power to perform 3d wireframe...
  • Mu0n
    Mu0n posted the thread Wildbits Computing Company in Other.
    https://wildbitscomputing.com/ Wildbits Computing acquired the rights for the F256K2 and F256Jr2 one year ago, which were designed by...
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  • Mu0n
    Mu0n replied to the thread Emulation List.
    lol, snow https://snowemu.com/ and InfiniteMac https://infinitemac.org/ and this new thing I saw today for Amiga, copperline...
  • Mu0n
    @DW1992 I revisted my mask creating code and this is way better. You can use it on an horizontal strip of sprites. Width per sprite...
  • Mu0n
    Mu0n replied to the thread Hotline!.
    I tried it @fogWraith , on my Mac Plus. Looks and works great! Hopefully peeps start running servers full of interesting mac files...
  • Mu0n
    Yes, 4 direction nudges. 1 click = 1 pixel movement. It doesn't have to be a square. Many sprites are tall rectangles. If you want to...
  • Mu0n
    @DW1992 I'm checking out your tool - nicely done! This is a good basis for graphics. I'm wondering about the export to a bitmap...
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