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nilobject
replied to the thread
Hotline!
.
hypercard+hotline=genius! it's like the web as an app service so, i can remake eworld with it?
Thursday at 8:21 AM
nilobject
replied to the thread
Hotline!
.
bro i'm always hanging out for your updates. i'll put my hand up to port it to windows 3.x!
Thursday at 3:39 AM
nilobject
replied to the thread
#ev3
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took me a few months to render all these ships with infini-d on a powermacg4.... now take 2 hours on a 2014 macbook
Wednesday at 4:17 AM
nilobject
replied to the thread
Hotline!
.
so what you're trying to tell me is that we can have multi-user dimensions/dungeons in hotline now?;) that's awesome work @fogWraith...
Wednesday at 3:13 AM
nilobject
replied to the thread
#ev3
.
https://github.com/fuzziqersoftware/resource_dasm/pull/105/changes#diff-9fa9b47274d10ec49765f42dc555a8881dc3a42abb2b2ea57ffc378751bb1b37
Wednesday at 3:03 AM
nilobject
replied to the thread
#ev3
.
infini-d importer for blender
Wednesday at 2:10 AM
nilobject
replied to the thread
#ev3
.
Oct 26, 2026
nilobject
replied to the thread
#ev3
.
Oct 24, 2026
nilobject
replied to the thread
CodeWarrior
Cost of validating input parameters based on style for 68K processors
.
oh man, you wanna talk about nil? have you ever tried just accepting nil? makes coding so much easier. no checks, just keep running
Oct 24, 2026
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