game dev

  1. wottle

    Another new game for the Lisa - 1000 Miles

    I finally wrapped up my Lisa Mini 3d printed case for my LisaFPGA, and decided I wanted to make using it better from a software side. The lack of software is kind of the biggest downfall of the cool project. And running MacWorks seems less exciting because I can run Mac OS elsewhere. So I...
  2. Mu0n

    ThinkC [Study Group A - GameDevTrack] - Time Measurements

    It's been a long, long, long game hobby of mine to be able to program a new 68k, black and white game that runs smooth on real hardware. I know that C is my only reasonable modern chance to get there, with some dips into assembly inline blocks for some memory block movement that has to occur for...