It's been a long, long, long game hobby of mine to be able to program a new 68k, black and white game that runs smooth on real hardware. I know that C is my only reasonable modern chance to get there, with some dips into assembly inline blocks for some memory block movement that has to occur for...
This can help you get quickly set up for Macintosh C programming, targeting a wide range of macs (System 7.5.5 all the way down to the earliest macs around System 1).
The included resources are:
The compiler/linker/builder of choice is Symantec THINK C v6.0.
Resource editor done with ResEdit...