Rendering CGI using QuickDraw and C++

pfuentes69

Active Tinkerer
Oct 27, 2021
380
293
63
Switzerland
Hi,
I'm trying to resume some old projects that I had like 30 years ago (Gosh...) about 2D and 3D graphics, and I'm starting with some fractal graphics.
The idea is to make an app that can visualise different types of fractals, mostly to play with QuickDraw and get used to it (again, as I mostly forgot what I knew at the time).
You can see the current version here: https://github.com/pfuentes69/FractalViewer.git
GitHub doesn't understand the text formats, but there's a SIT file with everything there, also a compiled app (that will not work properly on B&W Macs).
This should compile in Symantec C++ 7.0, and maybe other versions (not sure). It's an ongoing project.
I need to improve the colour palette generation and many other things, but if you want to play with the code, make suggestions or whatever, it will be nice.
BR/P

Screenshot 2021-10-31 at 19.14.37.png
 
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