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slomacuser
replied to the thread
The Keep
.
Funny game. Addictive. But it needs graphic enhancement :)
Sep 10, 2026
nilobject
posted the thread
The Keep
in
Software
.
68k tower defense game as always, using the magnificent 1BitDreamMachine! Damn, it's good.
Sep 10, 2026
Stinkerton18
replied to the thread
Hercules InColor Card complete with box and manuals
.
Dang!! That's a nice find!!
Sep 10, 2026
slomacuser
replied to the thread
Text Adventure game - help me finish it
.
Thanks to @nilobject this game is close to be finished! I am very happy with his work. Really appreciate his time and work on this...
Sep 10, 2026
nilobject
replied to the thread
VCFMW 2026 Should Be Sweet!
.
i'd appreciate you guys sharing pictures of the Jobs' garage recreation. thank you bonus points for a group shot in there
Sep 10, 2026
Trash80toG4
replied to the thread
Radius FPD/SE - Rotation Transform/HDMI Output via FPGA Project Board - CLAUDE SESSIONS
.
This one sort of stopped where I'd hoped it would begin, but still interesting I think...
Sep 10, 2026
Trash80toG4
replied to the thread
Radius FPD/SE - Rotation Transform/HDMI Output via FPGA Project Board - CLAUDE SESSIONS
.
Here's the first pass, built on the confirmed J1/clamp-network subsystem — "half the data" as promised: What it shows: the J1 header...
Sep 10, 2026
C
campbellashe
updated their
status
.
Getting closer....
Sep 10, 2026
Trash80toG4
replied to the thread
Radius FPD/SE - Rotation Transform/HDMI Output via FPGA Project Board - CLAUDE SESSIONS
.
Good eye — that continuous line is real. Zooming into just the photo (no overlay), you can see the trace itself runs right through the...
Sep 10, 2026
Trash80toG4
replied to the thread
Radius FPD/SE - Rotation Transform/HDMI Output via FPGA Project Board - CLAUDE SESSIONS
.
This overlays extremely well — traces, thruholes, and vias all land on the actual copper pattern with tight registration. Let me zoom...
Sep 10, 2026
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