Once upon a time, I installed a beta version of Windows 3.1 in DosBox, then moved this install to a real NEC V20 machine, and it worked and ran the game Chips Challenge. An 8088 can not run the game because it demands real mode or standard mode, but I saw the game run. I took the instance for granted and tried other versions of 3.1 beta that support Real Mode, and I have never been able to reproduce it ever again. This situation haunts me to this day, to the point where every few months I'll start installing versions of 3.0 and 3.1 Beta, moving .DLLs around, experimenting to see how I did it, because I can't reproduce it. How did I get Chips Challenge to run on an 8088 machine? This is the closest thing to seeing a ghost the has happened in my life. Granted, I've mashed 3.0a and 3.1 beta files to get a very slick looking 3.0a on an 8088, but I have never been able to get the ghost to come back.
I went through the setup guide and display config. The way you handle the screen positioning with wlr-randr and the Mini vMac build at 576×430 makes a lot of sense. That was exactly the part I was curious about.
I also opened the LCD bracket STL — really clean design. Very clever way to mount the display inside the MacClock.
I'm going to study everything and start experimenting with my own MacClock build.
One question I had: how are you generating the floppy / system sounds? Is that coming from the ATtiny using PWM?
Tsuyoshi