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  1. bribri

    68k Trying to get old library linking into retro68 project without crashing the system

    I figured it out! There's nothing like asking for help to suddenly come upon the answer yourself. It turns out the issue was inconsistent int sizes. In THINK C / Symantec C++, it's two bytes. In retro68, it's four bytes. In CodeWarrior, you have the option of having it compile using either 2 or...
  2. bribri

    68k Trying to get old library linking into retro68 project without crashing the system

    Hello! This is my first post here, so I figure I should introduce myself briefly. I've recently gotten back into classic Mac game development. Back in the 90s when I was young (and I was in my preteens / teens) I made a bunch of HyperCard and C++ games, most of which were never finished much...