A Free Master of Magic game - IRIX and MacOS version

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goon

New Tinkerer
Mar 4, 2026
8
8
3
The updated MacOS versioned source code is available here : http://sf.net/p/freemasterofmagic/

It includes 2 graphics system files now, a Basilisk and a High Men Spear Men unit graphics, which you can demo your graphics on.

It includes a widget kit (for the game, button based).
 

goon

New Tinkerer
Mar 4, 2026
8
8
3
Everything of the MacOS version should compile now (see http://sf.net/p/freemasterofmagic/)

widgetsrc directory (includes a Makefile, builds libwidgetsrc.so) :

The widget kit is ButtonWidget based and almost done. I still need to do a couple of mixins
and you can feature the WidgetGraph as a WidgetTree with a Kruskal-Prim algorithm. There
is a focus method for the button widgets.

You can make a Window using a WidgetList in another overridden Widget class. This can be
used as a playfield (main game client area, where you click on e.g. a Basilisk unit for combat).

I probably won't change much on the widget side so I will move on to the game mechanics
itself later on.

The IRIX source code should soon be available at http://sf.net/p/nekoware-programs/ .

There is also a new graphic of a goblin archers unit.
 
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