ELDEMAR: A New First-person Fantasy RPG / Action Game for AGA and RTG Amigas !

Marcio D.

Tinkerer
Oct 17, 2022
86
38
18
ELDEMAR


From:
Darkage Software.

Developed by:
- Paolo D'Urso ("Mod3m").
- Christophe Romagnoli ("TenShu").
- Allister Brimble ("Demon").


Eldemar takes you from the forests around the village of Cerro down into ancient crypts and burial mounds, and on to the city of Nharuk. You explore, fight, talk to the people you meet, trade with merchants and solve the puzzles the land throws at you.

The design draws on two classics we grew up with: the open exploration of The Legend of Zelda on the NES, and the first-person action game Doom. Combat is real-time, so corridors full of skeletons need your faster reflexes.

The engine is hand-written in 68k assembly, built for AGA and RTG. No ports, no emulation layers. Eldemar is a native Amiga game, designed in 2026 by veterans of the demo scene.


For more information, please visit:

https://www.kickstarter.com/project...ew-first-person-rpg-action-game-for-the-amiga


Watch this exciting video:





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Marcio D.

Tinkerer
Oct 17, 2022
86
38
18
The campaign funded in less than 24 hours!


Also, the first stretch goal was reached, which guarantees the following:

Original soundtrack by Allister Brimble
The composer of Team17's Alien Breed, Project-X and Superfrog scores Eldemar. The soundtrack plays in the game and is also on the CD as 16-bit audio tracks, playable on any CD player.


Watch Paolo's thank you video:



Make your pledge here:

https://www.kickstarter.com/project...ew-first-person-rpg-action-game-for-the-amiga
 

Marcio D.

Tinkerer
Oct 17, 2022
86
38
18
A new stretch goal has been introduced!

If the campaign reaches €7,500, a high-resolution mode will be included in the game. Christophe will redraw all of Eldemar's graphics in high resolution and Paolo will add a new 640x400 screen resolution to the engine.

The campaign now has over 100 backers, and is closing in on €4,500.

There's a good chance of that hi-res stretch goal being met if we all pitch in:

https://www.kickstarter.com/project...ew-first-person-rpg-action-game-for-the-amiga



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Marcio D.

Tinkerer
Oct 17, 2022
86
38
18
The second stretch goal was reached in the past several hours. That means the following is now guaranteed:

Four new levels and a new graphic set
Eldemar grows from nine to thirteen levels. An extra graphic set will be produced, adding to the forest, village, and dungeon sets.


It's said that an apple a day keeps the doctor away. But what happens when you eat a psychedelic apple? Watch this latest video from Paolo to find out:




Trippy!
 

Marcio D.

Tinkerer
Oct 17, 2022
86
38
18
High-resolution graphics are imminent!

Total pledges are currently at around €7,000. The next stretch goal is at €7,500 for the inclusion of high-resolution graphics. So we're just €500 away from reaching that goal!

We're talking high-resolution at 640 x 400, not 640 x 200, and not 320 x 400. If you've been sitting on the sidelines so far, now's the time to secure your own spot for this thrilling experience:

https://www.kickstarter.com/project...ew-first-person-rpg-action-game-for-the-amiga


Amiga Bill:

On November 1, 2026, Amiga Bill chilled out on his Twitch stream with two members of the Eldemar development team - Paolo D'Urso and the legendary Allister Brimble:


Skip ahead to 20:11 of the video for the start of the duo's appearance. The three gentlemen discuss and play Eldemar for a fun-filled 2.5 hours. Due to limited Twitch storage, this video may not be available for more than a couple of months on Amiga Bill's Twitch channel.

It's unclear if Amiga Bill will upload an abridged version to his YouTube channel, so watch this video on Twitch while you can!


Suggestions for Eldemar?

Paolo invites you to email the team at: [email protected]
 

Marcio D.

Tinkerer
Oct 17, 2022
86
38
18
Campaign Update

The campaign reached the third stretch goal very soon after Paolo posted the video below. He couldn't wait until the goal was reached to post a new video... His enthusiasm is off the charts! So that means Eldemar will include high resolution graphics; it's a done deal.

Please note that high resolution graphics will only be available for machines with RTG, a very fast CPU (e.g. PiStorm, Vampire, THEA1200), and at least 32 MB of RAM. AGA users will only have access to low resolution graphics.

Now that the third stretch goal is in the bag, the campaign is racing towards the fourth stretch goal at €10,000: The inclusion of FMV (Full-Motion Video) sequences. With over a month left to go, the campaign stands a good chance at getting there.





Join the Action

In the latest campaign post, Paolo writes: "We are also working on the 4 extra levels that Eldemar will have - these ones will be pure arcade action, so we went to a castle to test and simulate how those levels will be."

Darkage Software is hardcore serious - This is a game you don't want to miss!


Make your pledge here:

https://www.kickstarter.com/project...ew-first-person-rpg-action-game-for-the-amiga



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