Hi,
I am working on tile hacking software in-ROM.
It's MacOS (Monterey) based and uses glut from the Xcode install, so it is OpenGL based also.
The software is OSS and available now as goonstilemaker-nes-0.1.20.tar.gz tarball at
Do read the README and Makefile (the latter in the make directory).
You can compile a glut demo (using a file of floating point numbers) on the command line with :
'make -f make/Makefile testglut3'. You can/must bootstrap it in XQuartz as glut is X11R7+ software.
glut can also be found in freeglut or IIRC http://mesa3d.org/
Enjoy!
I am working on tile hacking software in-ROM.
It's MacOS (Monterey) based and uses glut from the Xcode install, so it is OpenGL based also.
The software is OSS and available now as goonstilemaker-nes-0.1.20.tar.gz tarball at
Do read the README and Makefile (the latter in the make directory).
You can compile a glut demo (using a file of floating point numbers) on the command line with :
'make -f make/Makefile testglut3'. You can/must bootstrap it in XQuartz as glut is X11R7+ software.
glut can also be found in freeglut or IIRC http://mesa3d.org/
Enjoy!