AFAIK, the
only NuBus Card to ever outperform onboard video (which is the rough equivalent of PDS video) would be the bit bangin' monster that
@Melkhior developed.
NuBus Cards, VRAM, high resolutions and color depths ARE NOT for greater speed out of a computer, ever. High resolution and color depth make the system work harder to fill the larger, deeper color frame buffers. But there are handsome tradeoffs involved.
The gain in performance would be at the user level's I/O, interacting with hardware and software. The user would be the ultimate limiting factor when it comes to performance of a SYSTEM outside of things like rendering when that became a thing. Performance improvement is seen in the user working faster/more efficiently within many applications, where larger amounts of information on screen interacts with the Mk.1 eyeball. Some such would include:
- Graphics programs of course, less time scrolling across a large document speeds things up very nicely, color depth needed as well
- Desktop Publishing, where the performance hit of filling a full or two page display's frame buffer pays off tremendously, even 1bit on 128K
- Spreadsheets as well are much faster to use when more cells are visible, especially if two related cells can't be seen without scrolling.
- Database - same deal, putting a larger data set onscreen pays big dividends
Can't think of incremental or even great improvements or deficits in the inner workings of a SYSTEM. The rubber meets the road at the user level.
p.s. When folks talk about accelerated graphics cards, they fail to realize that it's QuickDraw that's accelerated. Users of the apps above throw acceleration right out the window when they press the spacebar and use the hand too to scroll. Page navigation keys and manipulating the scroll bars themselves are accelerated in QuickDraw. The hand tool is not.