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  1. Mu0n

    Have an IBM PC compatible on the 486 or the first Pentium? Please run it for me!

    All my tests were done on the same machine. What program do you recommend to check the processor id? Can you provide a link to it? It's just a normal Intel 486 dx2/66. All tests were performed on a compact flash card (512 mb), booted by a real 320mb hard disk (on drive C) containing mdsos 6.22.
  2. Mu0n

    Have an IBM PC compatible on the 486 or the first Pentium? Please run it for me!

    The pc-ibm version may seem faster but it starts with this strange V180 and I don't recognize the sequence of decimals afterwards.
  3. Mu0n

    Have an IBM PC compatible on the 486 or the first Pentium? Please run it for me!

    @Vol , here you go Results from my 486 IBM 425 SX/S ValuePoint (no L2 cache; but upgraded to a 486 DX2/66 cpu) with 32 mb RAM and MS-DOS 6.22 Results in text format: pi-ibmpc: 100 digits = 0.00 1000 digits = 0.55 3000 digits = 4.61 pi-pc386: 100 digits = 0.00 1000 digits = 0.55 3000 digits...
  4. Mu0n

    [C programming] Gracefully force 1-bit graphics in a wide ranging selection of 68k macs

    Can a mod move out this interesting discussion on video wrangling in a new thread? it feels like it deserves its own, easily searchable thread.
  5. Mu0n

    Extended mode 1-bit video on second display for compact Macs

    You could VIOLENTLY overwhelm parts of the motherboard SO MUCH, that the electromagnetic reaction in the analog board is just so... although some permanent damage may occur.
  6. Mu0n

    [Idea] Macintosh 68k Programming Study Group?

    Resedit is excellent to make your resources, it's what I'm familiar with since the 90's. And I'm fond of resorcerer to poke around code in hex format and read data files that way, with strong search features. Porque no los dos?
  7. Mu0n

    Extended mode 1-bit video on second display for compact Macs

    Possibly. I'm not the best one to answer after only having done baby steps in the world of INIT programming but if I was a betting man, it would be to set up those "patches" it the base toolbox routines of the ROM to run your hacky code.
  8. Mu0n

    [Idea] Macintosh 68k Programming Study Group?

    I highly recommend not sticking to any single book. We have access to many, MANY sources of material: Mactech articles: http://preserve.mactech.com/articles/index.php Treasure troves of programming book PDFs: https://vintageapple.org/macprogramming/ Inside Mac (old)...
  9. Mu0n

    [Idea] Macintosh 68k Programming Study Group?

    The difference between every week or every other week might make a huge difference for me, but ofc I'm in!
  10. Mu0n

    I made my own cursed INIT

    and I got a new special boot disk out of it: You can try it out yourself here, on Macintosh Garden: https://macintoshgarden.org/apps/init-fakes-a-windows-95-startup file 1 is a .sit archive that can be used in a real machine, just drop its content to your System Folder file 2 is a DSK file...
  11. Mu0n

    [C programming] Gracefully force 1-bit graphics in a wide ranging selection of 68k macs

    Crossposting from another thread, this is a list of my ongoing goals: Black and white compact macs targetting mostly 512x342 in 1-bit color depth field BUT -must not crash if a more recent machine is used -System 7.5.5 is the most recent that I target -When possible and not too feature rich...
  12. Mu0n

    Disk Jockey, a disk image file maker for your retro stuff - Beta for version 3!

    I'd love a PC version of this. I'd live with no GUI at all and it running in pure MSDOS6.22. As it stands, I must bug a modern Mac owner to build images for me and must wait normal business hours to bug them (just kidding.............orami)
  13. Mu0n

    [HELP WANTED] Keystrokes for 68k and PPC Macintosh Systems

    I used it ALL THE TIME (iirc) way before System 6 back in the day. I still use it to this day; make a face in mac-a-mug, screen cap it, continue in MacPaint
  14. Mu0n

    Retro Apple Programmers/Developers Association

    I'm pretty set on a specific era of retro Mac programming. Black and white compact macs targetting mostly 512x342 in 1-bit color depth field BUT -must not crash if a more recent machine is used -System 7.5.5 is the most recent that I target -When possible and not too feature rich, System 1.1...
  15. Mu0n

    Display graphic FULL SCREEN on Mac SE?

    I watched the video and it was near the end in your thanks section, mostly (maybe elsewhere as well). So, it seems like you needed something resembling a button activated slide pusher for giving talks, but of course you're activating it in post while still displaying the image as faithfully in...
  16. Mu0n

    Display graphic FULL SCREEN on Mac SE?

    a MacPaint file is: a 512 bytes header; then packed data that is dealt with the Mac ROM trap UnpackBits and it unpacks into rows of 72 bytes (so 576 b&w 1-bit pixels), which is larger than the screen estate, and up to 720 lines of it (way longer than the 342 lines of the target machine). I...
  17. Mu0n

    Display graphic FULL SCREEN on Mac SE?

    Almost got a version that can open MacPaint files (type 'PNTG'): although it's not clear if that would be enough for your needs @JDW . You seem attached to the more recent TIFF format...
  18. Mu0n

    Display graphic FULL SCREEN on Mac SE?

    Yep, was about to propose Gimp, which I also use on my work laptop-tablet hybrid. Let me check how complicated the macpaint and/or tiff file formats are.
  19. Mu0n

    Display graphic FULL SCREEN on Mac SE?

    Here's a .sit file with the program, my example 2 PICT files and the THINK C 6.0 project file (and additional library files, you need misc.c and misc.h as well as link the standard library MacTraps to compile and build it - but don't worry, the program is already built and included)
  20. Mu0n

    Display graphic FULL SCREEN on Mac SE?

    Methodology to bring modern images from a modern computer to a Mac Plus: I'm using a free copy that was made available by Adobe itself, CS2 (free link opened up like 10 years ago) on my modern win10 machine Let's start with a std RGB 8bits per channel image file: first change to...